EPISODE 225
We look at the history of Baldur's Gate (1998), and talk about its importance in video game history.
EPISODE 224
We learn all about The Getaway (2002), and learn about the history of its studio, Team Soho.
EPISODE 223
We'll tell you all about Thief: THe Dark Project, and revisit stories about Ken Levine and LookingGlass Studios.
EPISODE 222
We'll tell you the history of Robin Hood, and look at video game depictions of him throughout history.
EPISODE 221
We'll tell you the story of World of Warcraft (2004), looking at its what led to its creation and its development process.
EPISODE 220
We look at the creation of the Microsoft Xbox (2001) and talk about the history of Microsoft along the way.
EPISODE 219
We look at the story of Shenmue (1999) and learn mmore about the career of its creator, Yu Suzuki.
EPISODE 218
We look at the creation of the NEC PC Engine / TurboGrafx-16 (1987) and learn about the companies that collaborated to design it, NEC and HudsonSoft.
EPISODE 217
We look at the history of Grand Theft Auto III (2001) and learn the transition of the GTA series to 3D.
EPISODE 216
We look at the development of Dead Space (2008) and learn the career of its creator, Glenn Schofield.
EPISODE 215
We look at the story of The Secret of Monkey Island and learn more about the SCUMM engine.
EPISODE 214
We look at the history and legacy of the 3D0 Interactive Multiplayerand learn about the fate of the 3D0 Company.
EPISODE 213
We learn all about the origins of the Castlevania series by looking at the original Castlevania trilogy and learning about its creator, Hitoshi Akamatsu.
EPISODE 212
We learn all about the creation of Revelations: Persona (1996), amd talk about the history of the team that created it at Atlus.
EPISODE 211
We'll learn the story of Crash Bandicoot (1996), amd look at the events leading up to its creation.
EPISODE 210
We'll learn all about the Atari 2600 (1977), and revisit the founding and early years of Atari.
EPISODE 209
We'll check out the Game & Watch series (1980-1991), amd revisit the early career of its creator, Gunpei Yokoi.
EPISODE 208
We look back at Devil May Cry (2001), amd revisit the early career of its creator, Hideki Kamiya.
EPISODE 207
We learn about System Shock (1994), System Shock 2 (1999), amd look at the histories of the people and studios involved in the series.
EPISODE 206
We celebrate the 10th anniversary of Five Nights At Freddy's (2014),and look at the career of its creator, Scott Cawthon.
EPISODE 205
We learn all about the history of The Olympic Games and the history of Olympic-themed video games, starting with Olympic Decathalon (1980).
EPISODE 204
We learn all about After Burner (1987), and the early career of its creator, Yu Suzuki.
EPISODE 203
We learn the history of the Nintendo Famicom (1983), and Nintendo Entertainment System (1985) and talk about its influence on gaming history.
EPISODE 202
We learn the history of Armored Core (1997), and look back at the history of its development studio, FromSoftware.
EPISODE 201
We take a look back at, Leisure Suit Larry in the Land of the Lounge Lizards (1987), and talk about the early career of its creator, Al Lowe, and look at the early library of its publisher, Sierra Entertainment.
EPISODE 200
We'll look at the genre-defining platformer, Super Mario 64 (1996), talk about its development, and celebrate our 200th episode.
EPISODE 199
We look at the film, Robocop (1987), its sequels, and all the video game adaptions it has spawned.
EPISODE 198
We look at The Last of Us (2013), and the career of its creator, Neil Druckmann.
EPISODE 197
We look at Space Invaders (1978), and the career of its creator, Tomohiro Nishikado.
EPISODE 196
We look at Dark Seed (1993), and the life of H.R. Giger, whose biomechanical art inspired this game.
EPISODE 195
We look at SegaSonic the Hedgehog (1993), the SegaSonic brand, as a whole, and other Sonic arcade cabinets.
EPISODE 194
We look at the development of Red Dead Redemption (2010), and revisit the history of Rockstar San Diego.
EPISODE 193
We look at early game creation systems of the 80s, starting with the Pinball Construction Set (1982), and The Arcade Machine (1982).
EPISODE 192
We look at the history of Minecraft (2009), learn about the history of its creator, Markus Persson, and talk about its cultural impact across the globe.
EPISODE 191
We look at the origins of Kirby's Dream Land (1992), and talk about the the staying power of Kirby throughout the years.
EPISODE 190
We look at the development of Fire Emblem: Shadow Dragon and the Blade of Light (1990), and talk about our own experiences with the series.
EPISODE 189
We look back at Amnesia (1986), and the career of science fiction writer, Thomas M. Disch.
EPISODE 188
We look back at Breath of Fire (1993), the rest of the Breath of Fire series, and talk about why its not made anymore.
EPISODE 187
We look back at Elder Scrolls: Arena (1994), and revisit its development process.
EPISODE 186
We look back at Super Metroid (1994), and revisit the origins of the Metroid series.
EPISODE 185
We look back at Star Raiders (1980), and learn about the career of its creator, Doug Neubauer.
EPISODE 184
We reminisce about Conker's Bad Fur Day (2001), learning about how it evolved into a rare Mature-rated video game.
EPISODE 183
We look back at the Telarium Corporation and look at its library of collaborations with well-establish authors.
EPISODE 182
We look back at The Legend of Zelda (1986), Zelda II: The Adventure of Link (1987), and how the series was created.
EPISODE 181
We look back at Myst Online: Uru Live (2007), talk about its complicated development cycle, and how it almost wasn't published.
EPISODE 180
We look back at Vagrant Story (2000), and talk about the career of its creator, Yasumi Matsuno.
EPISODE 179
We look back at Final Fantasy VII (1997), talk about how its story changed during development, and look at how it fractured the relationship between Nintendo and Square.
EPISODE 178
We look back at Defender (1981), and the career of its creator, Eugene Jarvis.
EPISODE 177
We look back at Zork (1977), and talk about the rise and fall of its development studio, Infocom.
EPISODE 176
We look back at Spider-Man (1982), look back at the history of Spider-Man himself, Parker Brothers, and more.
EPISODE 175
We cover the history of the Snake video game genre, and the Nokia Corporation as it contributed to video game history.
EPISODE 174
We look back at 2023, talk about what we've learned this year, and look forward to 2024.
EPISODE 173
We'll tell you the history of Gran Turismo (1997), and the history of its development studio, Polyphony Digital.
EPISODE 172
We'll tell you the history of Angry Birds (2009), and the history of its development studio, Rovio.
EPISODE 171
We'll tell you the story of the Sony PlayStation (1994), including the history of the Sony Corporation, itself.
EPISODE 170
We'll tell you the story of Captain Novolin (1992), including the history of its development studio, BioWare.
EPISODE 169
We'll tell you the story of Mass Effect (2007), including the history of its development studio, BioWare.
EPISODE 168
We'll tell you the history of Halo: Combat Evolved (2001), and look at the history of its development studio, Bungie.
EPISODE 167
We'll tell you the history of Twisted Metal (1995), look at its intial concept and how the series evolved over time.
EPISODE 166
We'll tell you the history of Gauntlet (1985), and the career of its creator, Ed Logg.
EPISODE 165
We'll tell you the history of Tomb Raider (1996), and the history of its development studio, Core Design.
EPISODE 164
We'll tell you the history of Shadow of the Colossus (2005), and learn about the early history of its creator, Fumito Ueda, and its development studio, Team Ico.
EPISODE 163
We'll tell you the history of Portal (2007), the critically acclaimed puzzle platform video game.
EPISODE 162
We'll tell you the story of Maniac Mansion (1987), the legendary SCUMM game engine, and the history of their creator, Ron Gilbert.
EPISODE 161
We'll tell you the story of Tony Hawk's Pro Skater (1999), and the history of its development studio, Neversoft.
EPISODE 160
We'll tell you the story of Myst (1993), learn about the history of its studio, Cyan Worlds, and talk about how important Myst is to video game history.
EPISODE 159
We'll tell you the story of Super Mario Bros. (1985), revisit the careers of its creators Shigeru Miyamoto and Takashi Tezuka, and look at the games that contributed to Super Mario Bros. success.
EPISODE 158
We'll tell you the story of Metal Gear Solid (1998), and the more history of its creator, Hideo Kojima.
EPISODE 157
Today, we look at Saints Row (2006), and the history of its development studio, Volition.
EPISODE 156
Today, we look at BioShock (2007), and the career of its designer, Ken Levine.
EPISODE 155
Today, we look at Adventure International (1979), and the career of its founder, Scott Adams.
EPISODE 154
Today, we look at Dead Rising (2006), and the career of its creator, Keiji Inafune.
EPISODE 153
Today, we look at the Starpath Supercharger, an acessory for the Atari 2600, and we talk about the library of games you could play using it.
EPISODE 152
Today, we look at the novel, Frankenstein, or, The Modern Prometheus (1818), and talk about depcitions of it in video game history.
EPISODE 151
We'll visit The Strong, the world's largest museum located to play, and the World Video Game Hall of Fame within its walls.
EPISODE 150
Learn all about the story of SEGA, leading up to its release of the, Sega SG-1000 (1983).
EPISODE 149
Learn all about the story of, Digital Devil Story: Megami Tensai (1987), its influences, and its long-standing legacy.
EPISODE 148
We tell you the story of the NES video game, American Gladiators(1991), and learn about the television show from which it came.
EPISODE 147
We tell you the story of Deus Ex (2000), its developer, Ion Storm, and its creator, Warren Spector.
EPISODE 146
Today's story is about Among Us (2018), its developer, Innersloth, Mafia, and the social deduction genre as a whole.
EPISODE 145
We'll tell you the story of Populous (1989), learn more about its artist, Glenn Corps, its developer, Bullfrog, and continue to make fun of Peter Molyneaux.
EPISODE 144
We learn about Nintendo's history from its founding until the release of its 1st console, the Color TV-Game 6 (1977), and learn more about the 1st genearation of consoles.
EPISODE 143
We look at Dragon Quest (1986), the history of its publisher, Enix and learn about the history of notable people who worked on it.
EPISODE 142
Today, we look at Battle vs. Chess (2011), the history of chess itself, and learn all about computerized chess and chess video games.
EPISODE 141
Today, we look at Breakout (1976), look at its creation, and talk a famous court case that it was at the center of.
EPISODE 140
Today, we look at the King Arthur and the Knights of Justice(1995), look at Arthurian Legend, and talk other depictions of King Arthur in video games.
EPISODE 139
Today, we look at the Neo-Geo(1990), look at its library, and talk about the history of the company that produced it, the SNK Corporation.
EPISODE 138
We look at the history of 420, the number associated with marijuana use, and look at some games that have depicted it throughout history.
EPISODE 137
We look at the history of Magic: The Gathering (1993), and learn all about the video games that have adapted it throughout the years.
EPISODE 136
We look at 20+ years of PETA Satirical Video Games, learn about the history of PETA, and talk about the games themselves.
EPISODE 135
Let's celebrate 25 years of Starcraft (1998), learn about its development studio, and how the game changed during development.
EPISODE 134
Listen to the story of God of War (2005), and learn how it stacks up against real Greek mythology.
EPISODE 133
Inspired by Rob's love for Mister Mosquito (2001) , we talk about all sorts of weird video games.
EPISODE 132
We use BattleTech: The Crescent Hawk's Inception (1988) as our inspiration to learn all about the whole Battletech Universe, and the career of its creator, Jordan Weisman.
EPISODE 131
We use Sega's Typing of the Dead (1999) as an excuse to learn the history of typewriters, touch typing, the QWERTY keyboard, and the typing game genre, as a whole.
EPISODE 130
We'll learn all about Starfox (1993), the Super FX chip, the history of one of their creators, Argonaut Games.
EPISODE 129
We'll learn the story of Lemmings (1991), the history of its publisher, Psygnosis and the origin of the misconeption about suicidal lemmings.
EPISODE 128
We'll learn the story of Xenogears (1998), along with the history of its creators, Tetsuya Takahashi and Soraya Saga.
EPISODE 127
We'll learn the story of the Swordquest series (1980), a series of games through which players could compete for 150k in prizes.
EPISODE 126
We'll celebrate the 30th anniversary of Mario Is Missing! (1993), by teaching you about all the educational Mario games that were released throughout the 1990s.
EPISODE 125
We'll tell you the story of Resident Evil 2 (1998), learn about RE1.5, and find out how the rest of the series almost never happened.
EPISODE 124
We'll learn all about Adventure (1980), learn all about the innovation that went into creating it, and what it gave to modern gaming, including Easter Eggs.
EPISODE 123
We'll learn all about Wasteland (1988), the founding of the play by mail industry, and how it relates to the game's creation.
EPISODE 122
Its our end of year review in which we look back at our favorites of the year, then look forward to whats in store for our future.
EPISODE 121
Today we'll celebrate the 35th birthday ofFinal Fantasy (1999), tell you the story of its creation, and learn about its notable creators.
EPISODE 120
Learn all about Nintendo's 64DD (1999), why it failed, and why its important to modern gaming franchises.
EPISODE 119
Learn all about Soul Edge (1995), and the beginning of the SoulCalibur series.
EPISODE 118
We look back at Dune 2: The Building of a Dynasty (1992), and talk about Framk Herbert's novel, Dune.
EPISODE 117
We'll tell you the story of 1994s Donkey Kong Country, and its development studio, Rare.
EPISODE 116
We'll learn all about the Order of Assassins as we celebrate the 15th Anniversary of Assassin's Creed (2007) and talk about its historical accuracy.
EPISODE 115
We'll tell you the story of Half Life: Counter-Strike (2000), and follow the career of its creator, Minh Le.
EPISODE 114
We tell you the history of the Fairchild Channel F (1976), transistors, Silicon Valley and the traitorous eight.
EPISODE 113
We look back at Earthworm Jim (1994), and talk about what makes it such a unique video game.
EPISODE 112
We look back at Grand Theft Auto (1997), and compare the game to its original design document.
EPISODE 111
We look back at Fallout (1997), and talk about how it changed during its development.
EPISODE 110
We look back at the Game Gear (1990), Mega Jet (1993), and Nomad (1995), Sega's handhelds from the mid-90s.
EPISODE 109
Dave and Rob look back at Command and Conquer (1995), and talk about where it took inspiration from.
EPISODE 108
Dave and Rob look back at Elite (1984), the 1st open-ended open-world video game.
EPISODE 107
Dave and Rob look back at Fable (2004) and the career of its hype man, Peter Molyneux.
EPISODE 106
We look at the history of role-playing gaming as a whole we discuss Wizardry (1981).
EPISODE 105
We tell you all about the 1st commercial video game console, the Magnavox Odyssey (1972), and the story of its creator, Ralph Baer.
EPISODE 104
We celebrate two years of podcasting by revisiting our very first topic, Super Mario Kart (1992).
EPISODE 103
We look back at Another World (1991) and talk about its impact on other game designers.
EPISODE 102
We celebrate Street Fighter (1987) on its 35th Anniversary with its history and influence.
EPISODE 101
We look back at The Stanley Parable (2013) and discuss why people either love or hate it.
EPISODE 100
We look back at Teenage Mutant Ninja Turtles IV: Turtles in Time (1992) , and talk about the history of the Teenage Mutant Ninja Turtles themselves.
EPISODE 99
We look back at the Virtual Boy (1995) , and talk about the technology that went into creating it.
EPISODE 98
We look back at Metal Gear (1987) , and talk about the early history of its creator, Hideo Kojima.
EPISODE 97
We look back at Ghost N' Goblins (1985), and the career of its creator, Tokuro Fujiwara.
EPISODE 96
We look back at Viewtiful Joe (2003), and discuss the Capcom Five and their effect on the gaming industry.
EPISODE 95
We look back at Dragon's Lair (1983), and talk the technology that went into creating it.
EPISODE 94
We look back at the Ultima series, starting with Ultima I(1981), and tell the story of its creator, Richard Garriott.
EPISODE 93
We look back at the history of Tetris(1984), and talk about how its creator didn't see a cent for over 10 years.
EPISODE 92
We look back at John Madden Football (1988) and its story, which includes the history of John Madden, Trip Hawkins, and the founding of Electronic Arts.
EPISODE 91
We look at the history of Infogrames, and its hit game, Alone in the Dark (1992), the 1st 3D Survival Horror game.
EPISODE 90
We celebrate the 11th Anniversary of Terraria (2011) and talk about how it grew to be the 9th best-selling game of all time.
EPISODE 89
We talk all about the Queen of Adventure Games, Roberta Williams, and one of her gaming accomplishments in King's Quest (1984).
EPISODE 88
We look back at Wolfenstein 3-D (1992) and the history of its development studio, iD Software
EPISODE 87
We learn all about the Satellaview (1995) and its unique library of games.
EPISODE 86
We talk all about Psychonauts(2005), and the career of its creator, Tim Schafer.
EPISODE 85
We look back at worldwide basketball phenomenon, NBA Jam (1993), and a brief history of Midway Games.
EPISODE 84
We look back at Hotel Mario, one of the weirdest Mario titles ever made.
EPISODE 83
We look back at the 7th Guest (1993) and talk about its creators, Graeme Devine and Rob Landeros.
EPISODE 82
We look back at Far Cry (2004) and the history of its development studio, Crytek.
EPISODE 81
We look back at Everquest (1999), MUDS, and the oldest virtual world in existence.
EPISODE 80
We look at the history of Christian video game developer, Wisdom Tree, and discuss unlicensed video games on the NES.
EPISODE 79
We look back at Ninja Gaiden (2004), and talk about its development team, Team Ninja.
EPISODE 78
We look back at Castlevania: Symphony of the Night (1997) , originally released for the Playstation.
EPISODE 77
We look back at Professor Layton and the Curious Village (2007) and talk about the books that inspired it.
EPISODE 76
We look back at Kingdoms of Amalur: Reckoning (2012), released for Windows, PS3 and Xbox 360 in 2012.
EPISODE 75
We look back at Sim City (1989) and talk about lesser known games in the Sim Series.
EPISODE 74
We take a look back at video games from the 80s and 90s featuring famous musical acts.
EPISODE 73
We look back at the Action 52 cartridge (1991) and talk about the Cheetahman game, designed as the next greatest franchise.
EPISODE 72
We look back at Frogger (1981) and talk about one person's fight to bring it to North Americ
EPISODE 71
We celebrate the 21st birthday of one of Rob's favorite games, Runescape!
EPISODE 70
We look back at 2021 and talk about our favorite episodes and games.
EPISODE 69
We look back at 2004s Cave Story and talk about its influence on indie games everywhere.
EPISODE 68
We look back at 1983s Tapper and the Advergame genre as a whole.
EPISODE 67
We look back at E.T. the Extra-Terrestrial and the Video Game Crash of 1983.
EPISODE 66
Dave and Rob look at 1971's The Oregon Trail and trace its evolution through all the versions through the years.
EPISODE 65
Dave and Rob look back at 1990s Super Mario World and talk about changes made during development.
EPISODE 64
Dave and Rob look back at 1996s PaRappa the Rapper, talk about the Pippin Atmark, and Sony's Division Zero.
EPISODE 63
Dave and Rob look back at 2005s Guitar Hero, and talk about its lasting legacy on the music and gaming industry.
EPISODE 62
Dave and Rob look back at the history of the Microsoft Flight Simulator series.
EPISODE 61
We look back at 2001s Motor City Online, the racing MMO genre as a whole, and cancelled Need for Speed games.
EPISODE 60
Dave and Rob look back at 1987s Punch-Out!! and its creator, Genyo Takeda.
EPISODE 59
Dave and Rob look back at 2001s Phoenix Wright: Ace Attorney, and an event in creator's Shu Takumi's childhood that inspired it.
EPISODE 58
Dave and Rob look back at 1989s Prince of Persia and the journals of its creator, Jordan Mechner.
EPISODE 57
We look back at Pokemon Red and Blue and talk about its creator, Satoshi Tajiri.
EPISODE 56
We look back at 2009s Halo 3: ODST and the failed Halo Chronicles from which it came.
EPISODE 55
We look back at Animal Crossing, released for the GameCube in 2002.
EPISODE 54
We talk about the current trend of remakes, rebotos, and remasters.
EPISODE 53
Due to the effects of Hurricane Ida, we present to you Dave's favorite episode on Diablo (Ep.19)
EPISODE 52
We look back at Goldeneye 007, released for the SNES in 1997 and celebrate one year of podcasting.
EPISODE 51
We celebrate the 35th Anniversary of the Metroid franchise by looking at its origins.
EPISODE 50
We look back at 1995s Chrono Trigger and talk about all the important people that worked on it.
EPISODE 49
Dave and Rob look back at 1992s Mario Paint and its far-reaching legacy.
EPISODE 48
We celebrate Donkey's Kong's 40th Birthday by talking about its importance to modern video games.
EPISODE 46
Dave and Rob look back at Project Titan, the cancelled Halo MMO and other cancelled projects.
EPISODE 45
We look back at Rocket League and talk about how its changed in the last six years.
EPISODE 44
We look back at Missle Command and Golden Age of Arcades.
EPISODE 43
We celebrate Sonic the Hedgehog's 30th Anniversary.
EPISODE 42
We talk about Shogun: Total War (2000) and Sun Tzu's Art of War.
EPISODE 41
We look back at Harvest Moon (1997) for the SNES on this week's trip down Memory Card Lane.
EPISODE 40
We look at the oddity known as Earthbound (1995), released for the SNES.
EPISODE 38
Dave and Rob look back at 1998's Unreal and the creation of the Unreal Engine.
EPISODE 37
We take a look back at 1996s Super Mario RPG for the SNES.
EPISODE 36
We take a look back at 2004s Red Dead Revolver and the history of its development studio, Rockstar San Diego.
EPISODE 35
Dave and Rob look back at 1999s Super Smash Bros and talk competitive game with some very special guests.
EPISODE 34
Dave and Rob look back at the Super Mario Land series, starting with Super Mario Land in 1989.
EPISODE 33
Dave, Rob, and a very special guest look back at 2003s Ikaruga, learn about its inspirations, and legacy.
EPISODE 32
Dave and Rob look back at early racing games of the 70s and 80s.
EPISODE 31
Dave and Rob look back at 1962s SpaceWar! and the early history of video games.
EPISODE 30
Dave and Rob look back at 1996s Resident Evil, learn about its inspirations, and legacy.
EPISODE 29
Dave and Rob look back at 1995s Descent and learn about the history of Virtual Reality.
EPISODE 28
Dave and Rob look back at 2012s Journey, and learn about the Hero's Journey narrative theory itself.
EPISODE 27
Dave and Rob look back at 1989s Ninja Gaiden, and talk about historical depictions of ninjas.
EPISODE 26
Dave and Rob look back at 1999s Silent Hill and learn all about the fear of the unknown (xenophobia).
EPISODE 25
Dave and Rob talk 1987’s Contra and delve into the history of cheating in video games.
EPISODE 24
Dave and Rob talk 1999’s Mario Party, and the history of party games, in general.
EPISODE 23
Dave and Rob look at 2000s The Sims, and talk about the architectural and psychological theories that inspired it.
EPISODE 22
Dave and Rob talk 1996’s Duke Nukem 3D, and whether or not it would be successful in today's culture.
EPISODE 21
Dave and Rob talk 1990’s River City Ransom, and look at how it changed between international versions.
EPISODE 20
Dave and Rob talk 2013’s DmC: Devil May Cry and how well its aged amongst the backdrop of 2020.
EPISODE 19
Dave and Rob talk 1997’s Diablo, comparing its original design document to what was actually developed.
EPISODE 18
Dave and Rob look back at the gaming-filled year of 2020.
EPISODE 17
Dave and Rob play a Christmas-Themed Video Game Guessing Game.
EPISODE 16
Dave and Rob discuss 1987's Mega Man, talking about Box Art Mega Man, and famous mistranslations in video games.
EPISODE 15
Dave and Rob discuss 1993's DOOM, and talk about all the games it could have been through development.
EPISODE 14
Dave and Rob discuss 1980s Pac-Man, and what it is about this perfectly simple game that made it so insanely popular.
EPISODE 13
Dave and Rob discuss 1998's The Legend of Zelda: Ocarina of Time and what makes it so important to the Legend of Zelda series as a whole.
EPISODE 12
Dave and Rob discuss 2011's Elder Scrolls V: Skyrim and all the reasons why its still not very relevant almost a decade later.
EPISODE 11
Dave and Rob discuss 2011's Elder Scrolls V: Skyrim and all the reasons why its still relevant almost a decade later.
EPISODE 10
Dave and Rob discuss the history of government simulation video games, and talk about actual campaigning in video games.
EPISODE 9
Dave and Rob look at Medal of Honor, discussing why such an innovative game in its time is hardly talked about today.
EPISODE 8
Dave and Rob look at Borderlands, while discussing what makes it such a universally appealing game and learning all about its pop culture references.
EPISODE 7
Dave and Rob look at the Rollercoaster Tycoon series, while discussing the reasons why games that make you work are hardly work at all.
EPISODE 6
Dave and Rob invite a special guest to debate both the love and the hate that 2011's Dark Souls receives.
EPISODE 5
Dave and Rob get political as they talk revolution, conversation spurred by a discussion on 2006's Just Cause video game.
EPISODE 4
Rob and Dave look back and Sid Meier's Civilization, and talk at length about its importance and addictive nature.
EPISODE 3
Dave steps on his soapbox and gets angry as he and Rob discuss controversy and cancel culture among a conversation about 1993's Mortal Kombat.
EPISODE 2
Final Fantasy VII and No Memory Card Horrors. Battlefield 1942 As An Educational Tool. Burnout 3: Takedown As the Perfect Way to Vent Aggression.