Runtime: 71 Minutes
Today, we're going to learn about the story of Bioshock, the first-person shooter released in August 2007. As part of its story, we'll also look at the career of its lead designer, Ken Levine. Throughout the discussion, we'll learn about all the changes that happened during BioShock's development cycle. We'll also spend some time talking about our own experiences with the game. Lastly, we briefly celebrate 3 years of podcasting. Would you kindly join us for today's trip down Memory Card Lane.
References:
BioShock Cover Art:
Wikipedia - BioShock Cover ArtWikipedia Article:
Wikipedia - BioShockGame-Specific Wiki:
BioShock Fandom WikiSteam Reviews:
BioShock Remastered on SteamMobyGames:
MobyGames - BioShockMetacritic:
Not Available On MetaCriticAdditional Sources:
Audio Sources:
Cold Open Music:
Bleeping Demo by Kevin MacLeod (incompletech.com)
Podcast Intro Music:
Open Those Bright Eyes by Kevin MacLeod
Link: https://incompetech.filmmusic.io/song/4171-open-those-bright-eyes