Runtime: 63 Minutes
Today, we'll all learn about Maniac Mansion, originally released for the Apple II and Commodore 64 in October of 1987. As part of its story, we'll learn all about the early career of its creator, Ron Gilbert. We'll continue by talking about the creation of the SCUMM game engine, upon which the game was built. Finally, we'll talk about our own experiences with the game. So join us for today's manic episode on yet another trip down Memory Card Lane.
References:
Maniac Mansion Cover Art:
Wikipedia - Maniac Mansion Cover ArtWikipedia Article:
Wikipedia - Maniac MansionGame-Specific Wiki:
Maniac Mansion Fandom WikiSteam Reviews:
Maniac Mansion on SteamGOG.com:
Maniac Mansion on GOG.comMobyGames:
MobyGames - Maniac MansionMetacritic:
Not Available On MetaCriticAdditional Sources:
Audio Sources:
Cold Open Music:
Bleeping Demo by Kevin MacLeod (incompletech.com)
Podcast Intro Music:
Open Those Bright Eyes by Kevin MacLeod
Link: https://incompetech.filmmusic.io/song/4171-open-those-bright-eyes