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Episode 172:

Poached Eggs

Runtime: 57 Minutes

Today, we'll all learn about Angry Birds, originally released for iOS and Maemo in December 2009 As part of its story, we'll explore the digital subculture known as the demoscene. We'll continue by talking about the creation of its development studio, Rovio, and we'll look at the creation of Angry Birds, in itself. Finally, we'll look at the Angry Birds franchise as it has grown in the years since. Stick around, and watch us play with feathered friends, on today's trip down Memory Card Lane.

Angry Birds

References:

Game-Specific Wiki:

  Angry Birds Fandom Wiki

Additional Sources:

  Wikipedia, "Intaginble culutral heritage"
  Wikipedia, "Demoscene"
  Wikipedia, "Assembly (demoparty)"
  Wikipedia, "Rovio Entertainment"
  Mobile Marketing Reads, "Angry Birds Revenue and Player Statistics (2023)"
  GamePro, "The Origins of Angry Birds"
  MobileWebGO, "How did Angry Birds become a blockbuster? Rovio video interview and transcript"
  PocketGamer, "Interview: Rovio on the origin of Angry Birds, being inspired by swine flu, and why you may never see an Angry Birds 2"

Audio Sources:

Cold Open Music:

Bleeping Demo by Kevin MacLeod (incompletech.com)

Link: https://incompetech.com/music/royalty-free/music.html

License: http://creativecommons.org/licenses/by/4.0/

Podcast Intro Music:

Open Those Bright Eyes by Kevin MacLeod

Link: https://incompetech.filmmusic.io/song/4171-open-those-bright-eyes

License: http://creativecommons.org/licenses/by/4.0/