Runtime: 60 Minutes
We take a look back at Super Mario World, released for the SNES in November of 1990 and brought stateside in 1991. We talk about the development process, looking back to an early build of the game published in a Japanese magazine and talking about all the differences in the development process, including art and game mechanics. We talk about our own experiences with the game, and discuss the legacy it left behind. Its all things Super Mario as we take today's weird dinosaur riding trip down Memory Card Lane.
References:
Super Mario World Cover Art:
Mario Wiki - Super Mario World Cover ArtWikipedia Article:
Wikipedia - Super Mario WorldGame-Specific Wiki:
Mario Wiki - Super Mario WorldSteam Reviews:
Not Available on SteamGOG.com:
Not Available on GOGMobyGames:
MobyGames - Super Mario WorldMetacritic:
Metacritic - Super Mario WorldAdditional Sources:
Early 1989 Build of SMW:
Super Mario World (1989 Build)YouTube Beta64 Super Mario World Video:
Beta64 - Super Mario WorldMario Punching Yoshi Anecdote:
IGN - SUPER MARIO WORLD: MARIO WAS ORIGINALLY PUNCHING YOSHI IN THE HEADMetacritic:
Metacritic - Super Mario WorldMetacritic:
Metacritic - Super Mario WorldAudio Sources:
Cold Open Music:
Comfortable Mystery by Kevin MacLeod
Link: https://incompetech.filmmusic.io/song/3531-comfortable-mystery
Podcast Intro Music:
Open Those Bright Eyes by Kevin MacLeod
Link: https://incompetech.filmmusic.io/song/4171-open-those-bright-eyes