Runtime: 65 Minutes
Today, we're going to take a look at the history of Gran Turismo and its development studio, Polyphony Digital. As part of its history, we'll discuss the early history of Polyphony, and look at the games it developed before the Gran Turismo series. We'll continue by talking about how the team at Polys Entertainment overcame the rejection of its Gran Turismo pitch by hiding its development in plain sight. We'll also talk about the racing career of its creator, Kazunori Yamauchi, and wrap up with a discussion about how Gran Turismo had trained actual professional race car drivers. Put the pedal to the metal and join us for today's trip down Memory Card Lane.
References:
Gran Turismo Cover Art:
Wikipedia - Gran Turismo Cover ArtWikipedia Article:
Wikipedia - Gran Turismo (1997 vido game)Game-Specific Wiki:
Gran Turismo Fandom WikiSteam Reviews:
Not Available on SteamGOG.com:
Not Available on GOG.comMobyGames:
MobyGames - Gran TurismoMetacritic:
Gran Turismo On MetaCriticAdditional Sources:
Audio Sources:
Cold Open Music:
Bleeping Demo by Kevin MacLeod (incompletech.com)
Podcast Intro Music:
Open Those Bright Eyes by Kevin MacLeod
Link: https://incompetech.filmmusic.io/song/4171-open-those-bright-eyes