64-Bit Stars with Ryan Shepherd
Runtime: 77 Minutes
History Topics (At-A Glance):
Episode Summary:
We celebrate 200 episodes by looking at one of the most iconic games of all time, Super Mario 64. We'll talk about the development of the game, looking back at some old interviews to understand the process. Our conversation will continue as we talk about the legacy of this game alongside our own personal experiences with it. Finally, we take some time to talk about 200 episodes of video game history, looking back a little at what we've done and talking about the future. Join us today for a dimensional changing trip down Memory Card Lane.
Video Games Discussed in this Episode: | |
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Super Mario 64 (1996) | |
Starfox (1993) |
Additional Sources: |
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Zelda Legends - The Library - Textual Resources - Creator Insight - Interviews. (n.d.). |
Shmuplations. (2024, April 24). Super Mario 64 – 1996 Developer interviews - shmuplations.com. shmuplations.com - 80s/90s/00s japanese gamedev interviews. |
Wikipedia contributors. (2024, June 24). Nintendo 64. Wikipedia. |
Goodall, Reece. Concept to Console: Super Mario 64. The Boar.com. (n.d.). https://theboar.org/2021/01/concept-to-console-super-mario-64/ |
Plunkett, L. (2016, September 22). Some cool stories about the making of Super Mario 64. Kotaku. https://kotaku.com/some-cool-stories-about-the-making-of-mario-64-1786928623 |
MinnMax. (2021, May 24). Giles Goddard on creating Mario 64’s Face, 1080, and Carve Snowboarding - MinnMax interview [Video]. YouTube |
Audio Sources: | |
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Cold Open Music |
Bleeping Demo by Kevin MacLeod Link: Free Download Licensed under CC BY 4.0: https://filmmusic.io/standard-license |
Podcast Intro Music |
Open Those Bright Eyes by Kevin MacLeod Link: Free Download Licensed under CC BY 4.0: https://filmmusic.io/standard-license |