Runtime: 50 Minutes
We look back at Max Payne, released for Windows 20 years ago this week. Dismissed by some as a Matrix copycat, we talk about the bullet time mechanic and discuss what this game brought technologically to games at the time. As part of our conversation, we talk about the Demoscene, and somehow the Super Mario Bros. movie. Stick around, wait for the world to slow down, and join us for today's trip down Memory Card Lane.
References:
Max Payne Cover Art:
Wikipedia - Max Payne Cover ArtWikipedia Article:
Wikipedia - Max PayneGame-Specific Wiki:
Max Payne FandomSteam Reviews:
Steam - Max PayneGOG.com:
Not Available on GOGMobyGames:
MobyGames - Max PayneMetacritic:
Metacritic - Max PayneAdditional Sources:
Second Reality Demo:
Future Crew - Second Reality (1993)Wikipedia Sam Lake Article:
Wikipedia - Sam LakeIGN Max Payne Review:
IGN - Max PayneAllgame Max Payne Review:
AllGame - Max Payne ReviewDavid Steam Review:
Max Payne Steam ReviewsStsecurity Steam Review: Max Payne Steam Reviews
DisableBore Steam Review:
Max Payne Steam ReviewsAudio Sources:
Cold Open Music:
Comfortable Mystery by Kevin MacLeod
Link: https://incompetech.filmmusic.io/song/3531-comfortable-mystery
Podcast Intro Music:
Open Those Bright Eyes by Kevin MacLeod
Link: https://incompetech.filmmusic.io/song/4171-open-those-bright-eyes